The CTF scene is dead - kabir.au<br>← Blog<br>What makes me qualified to say this?<br>I started playing CTFs in 2021, the same year I started university. My first CTF was HCKSYD, a 48-hour solo CTF. I full solved it and won in 2 hours. I was completely hooked. That led me to win DownUnderCTF, Australia's largest CTF, with Blitzkrieg multiple times. Blitzkrieg was one of Australia's strongest teams at the time. I later joined TheHackersCrew, an international top-tier team that was consistently ranked highly on CTFTime, the main global ranking and event calendar the scene uses as its scoreboard. With them, I competed in some of the most prestigious CTFs in the world, consistently placing well within the top 10 until the end of 2025.<br>I am not saying this because I dislike CTFs. I am saying it because CTFs were the thing that made me fall in love with security. They taught me how to learn, gave me a way to measure myself, and introduced me to many of the people I respect most in the field. Watching people pretend the format is still fine is frustrating because the old game is not there anymore.
What changed?<br>As AI tools ramped up in capability, especially when GPT-4 first came out, a significant percentage of medium difficulty CTF challenges started becoming one-shottable, meaning a single prompt from a user could produce the solve and flag. You could paste a cryptography challenge into ChatGPT, come back in 10 minutes, and have the solution. At the time, we did not think too much of it. Hard challenges went mostly untouched, and the time save was not large enough to ruin the competition.<br>The issue was never that AI could help. CTF players have always used tools. The issue is when the model does the reasoning, writes the solve, and leaves the human with nothing meaningful to do besides copy the flag.
Enter Claude Opus 4.5<br>When Opus 4.5 dropped, the tone changed. Almost every medium difficulty challenge, and some hard challenges, became agent-solvable. Claude Code packaged everything into a CLI and made it easy to connect other CLI and MCP tools. It became trivial to build an orchestrator that used the CTFd API to spin up a Claude instance for every challenge. You could let the system run for the first hour, then only start working on whatever was left.<br>That changed the game. Teams that refused to use AI were not just missing a convenience; they were playing a slower version of the competition. Open online CTFs started becoming a question of how quickly you could automate the easy and medium work, then how much human attention you had left for the hardest challenges. The scoreboard started measuring orchestration and willingness to use frontier models alongside, and sometimes above, security skill.<br>The effects were obvious. The CTFTime leaderboard started feeling wrong. Some legendary teams that were consistently near the top appeared less often. Player activity felt lower. Challenge developers who treated CTFs as an artform had less reason to spend weeks building something beautiful if it was going to be eaten by an agent in minutes.
GPT-5.5 seals the deal<br>I have been working heavily with GPT-5.5 and GPT-5.5 Pro after launch. By benchmark metrics, 5.5 is close to Claude Mythos' capability, and Pro likely surpasses it. These models can one-shot Insane difficulty active leakless heap pwn challenges on HackTheBox. They can solve a large portion of what a smaller CTF organiser can realistically produce. If you orchestrate Pro against Insane challenges in a 48-hour CTF, there is a good chance you get the flag before the event ends.<br>That makes open CTFs pay-to-win. The more tokens you can throw at a competition, the faster you can burn down the board. Specialised cybersecurity models like alias1 by Alias Robotics are becoming less relevant compared to general frontier LLMs. The competition is turning into "who can afford to run enough agents, with enough context, for long enough."<br>CTFs feel much more like a cheesable mess than a competition. Your performance in a CTF no longer defines your skill the way it used to. Recruiting security practitioners by CTF performance is becoming less meaningful. It is not even a particularly good measure of AI skill, because most of the orchestration needed for CTFs is already open source or vibe codeable.
The "beginners are fine" take<br>I have seen various takes that beginners can still learn from CTFs as they always have. These takes miss the scoreboard. CTFs were not just a set of puzzles. They were a ladder. Even as a beginner, you had something to climb. You could see yourself improve, solve more challenges, place higher, join better teams, and become more competitive over time.<br>That feedback loop is breaking. If the visible scoreboard is dominated by teams using AI, a beginner is pushed toward using AI before they have built the instincts the AI is replacing. That is an anti-pattern. It prevents active learning, and active struggle is the bit that actually teaches you. It is also...