Waylandcraft: Wayland Compositor in Minecraft

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GitHub - EVV1E/waylandcraft: Wayland Compositor in Minecraft · GitHub

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waylandcraft

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Wayland Compositor in Minecraft

Demo video

System dependencies

OS: Linux

Minecraft 26.1.2

Fabric mod loader

xkbcommon library 1.11.0

xkbcommon tools (xkbcli)

Frequently Asked Questions

How do I use this thing?

Download the mod from the releases section, install Minecraft Fabric for 26.1.2 and drag the jar file in your mods folder.<br>Look at your keybind settings. By default V opens the app launcher, G enables keyboard capture allowing you to type in<br>the windows, B opens the window manager screen.

How can I press Escape in the windows?

Instead of using G to capture the keyboard, use ALT+Q instead. The only way to turn it off is to press ALT-Q again,<br>so the ESC key is forwarded to the application.

How to do the relative mouse movement thing for 3D games?

Move your mouse over the window, then activate the hard keyboard capture mode. (ALT-Q)<br>Exiting the hard keyboard capture mode releases the mouse.

Will there be multiplayer support?

Multiplayer support would require video streaming, a bunch of networking code and a rewrite of input handling,<br>so it's not really planned right now.

But can I use it on a server though?

You can, but because it's a client-side mod, other players won't see your windows or be able to interact with them.<br>Also you will not receive the windows as items. To spawn a window in the world, go into the wm screen (default bind B)<br>and then press and hold the "Grab" button.

Does this work in VR?

Depending on your VR mod, you can probably get the windows to display fine but you probably won't be able to interact with<br>the windows using your controller. Soooo, kinda.

Does this work with shaders?

The windows are rendered into the world by themselves (not like blocks or entities) so a lot of shaders will break the functionality.

Compilation

You need a Rust development environment and a Java 25 SDK.<br>Change into the native subdirectory and run cargo build.<br>This compiles the native code and puts the shared library into native/target/debug/libwaylandcraft.so.<br>From here you can just return to the main directory and then run ./gradlew build to produce the jar file<br>in build/libs/ or run ./gradlew runClient to run it in a development environment.

Images

Disclaimer

This compositor still has lots of issues and bugs. Use it at your own risk or whatever.

The entire project was written without the usage of any generative AI .

About

Wayland Compositor in Minecraft

Topics

minecraft

wayland-compositor

wayland

Resources

Readme

License

GPL-3.0 license

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Releases

Release v1.0.0

Latest

May 17, 2026

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Languages

Java<br>58.6%

Rust<br>40.8%

GLSL<br>0.6%

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