AI Agent for Unity — Build Games with Natural Language
Build Unity gameplay from a chat prompt
Movesia builds complete Unity features from a prompt — scripts, GameObjects, settings, all wired up. Type “add a wall-running system” and hit Play.<br>svg]:px-4 h-12 px-7 text-[15px] font-semibold rounded-lg gap-2.5 cursor-pointer" href="/install?auto=1">DownloadBeta
Get started<br>Up and running in minutes
Step 1Download Movesia<br>Grab the desktop app for Windows, macOS, or Linux. Install it in under a minute.
Step 2Connect to Unity<br>Open your Unity project — Movesia connects automatically over a local WebSocket.
Step 3Start building<br>Chat with the AI agent to inspect, modify, and build your game through conversation.
How Unity developers are building with Movesia<br>Inspect and modify your scene in real time+Query your entire scene hierarchy, find GameObjects by name or component, and modify properties — all through natural conversation. Movesia maintains a live connection to Unity so changes happen instantly.
Generate code built for your project+Movesia doesn't just write generic C# scripts. It understands your scene structure, existing components, and project conventions to generate code that fits right in — with references already wired up.
Automate repetitive editor tasks+Streamline tedious workflows like setting up prefab variants, batch-renaming objects, configuring physics layers, or placing assets across your scene. Describe what you need and Movesia handles the rest.
Debug issues the console can't explain+When you hit a wall, describe the problem in plain English. Movesia inspects your scene graph, reads component values, traces references, and pinpoints the issue — then fixes it on the spot.
Get started<br>Start building with Movesia<br>Download Movesia, connect to Unity, and start building your game with AI — all in under a minute.<br>Get Started