Crafting Fluid Animations Across Apple Platforms with Phil Zakharchenko [video]

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Crafting Fluid Animations Across Apple Platforms with Phil Zakharchenko, OpenAI | Videos & Movies on Vimeo

Crafting Fluid Animations Across Apple Platforms with Phil Zakharchenko, OpenAI

SF Swift<br>Phil Zakharchenko, an engineer at OpenAI working on macOS projects, explores what makes animations feel fluid across Apple platforms. He compares timing curves, Core Animation springs, and SwiftUI’s in-process spring behavior, then digs into retargetable spring simulations, display links, frame timing, and practical techniques for building responsive, interruptible UI motion.

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