Reinforcement Learning, in Pictures and Videos

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RL, in pictures and videos | Suriya Ganesh - Technical Writing

April 25, 2026 · 6 min read<br>· tech, machine-learning, reinforcement-learning

drone trained by RL beat the world&rsquo;s best human pilots (2023)<br>UZH, 2023. Trained in simulation. Onboard camera only. Beat three FPV world champions on a real track.<br>The split-screen at ~0:50 is the moment.<br>What is RL, in one paragraph<br>You don&rsquo;t tell the AI how to do the task. You tell it what counts as winning, and let it try the task a few million times. It keeps the moves that scored well. That&rsquo;s it.<br>So the only ingredient you need is a concrete way to grade success.<br>A robot dog learned to walk on a yoga ball. an LLM wrote the training code (2024)<br>DrEureka (NVIDIA, UPenn, UT Austin & Caltech, 2024). An LLM wrote both the reward function and the sim-to-real randomization parameters. The dog figured out the rest.<br>project page<br>This is genuinely jaw dropping level of control<br>A robot hand solved a Rubik&rsquo;s cube while researchers poked it with a stuffed giraffe (2019)<br>This is sort of old news, but still cool nonetheless. OpenAI Dactyl, 2019. Trained 100% in simulation. Walked into the real world and just kept solving, even when handicapped.<br>In 2016, AlphaGo played a move no human had ever played<br>Alphago played against itself in an RL environment Millions of times to create superhuman level of skills.<br>Move 37, game 2. Lee Sedol left the room. The commentators thought the machine had glitched. It hadn&rsquo;t.<br>This is such an iconic moment I highly recommend watching the documentary. This is the legit moment when it must&rsquo;ve been obvious that machines will start out thinking any human.<br>Tell Stable Diffusion what you like, and it gets prettier (2023)<br>DDPO, Berkeley 2023<br>. Same prompt, four reward functions: &ldquo;be aesthetic&rdquo;, &ldquo;compress well&rdquo;, &ldquo;don&rsquo;t compress well&rdquo;, &ldquo;match the prompt&rdquo;.<br>below is how the training run improved the models in each of those constraints.

Your browser doesn't support embedded video.The point of this paper, irrespective of the &ldquo;reward&rdquo; the model will keep chasing it ad nauseum. you can see the colors start popping out in the incompressibility dimension, but in compressibility dimension the animals become more and more mellow making it easier to compress.

below is an example of what happens when you push too hard on &ldquo;draw four animals&rdquo; the model gives up and just writes the digit:

This is what RL looks like when the models starts cheating the rewarding mechanism<br>RL can make agents paint<br>Watch an RL agent paint, one stroke at a time. The reward: how close the canvas looks to the target after each stroke.

Learning to Paint, stroke-by-stroke GIFs →<br>SPIRAL (DeepMind, ICML 2018), the model invented its own brushstrokes →<br>RL is now improving the videos AI makes<br>DanceGRPO (ByteDance + HKU, 2025). Same text-to-video model, before vs. after RL. The &ldquo;after&rdquo; looks like cinema.

before - base model<br>after - RLHF tuned<br>This model optimizes for 5 different qualities at the same time, each is a specialized judge models<br>HPS-v2.1 - image aesthetics. Trained on 798k human &ldquo;which of these two images do you like more&rdquo; comparisons. Outputs a beauty score.<br>CLIP Score - text-image alignment. Measures whether the image actually matches the prompt.<br>VideoAlign - video motion quality. Whether the motion looks natural and temporally coherent.<br>VisionReward - overall video aesthetics (visual + motion).<br>Binary 0/1 reward - pass/fail thresholds for hard constraints (e.g., &ldquo;does this output even contain a face&rdquo;).<br>View the Side-by-side video pairs on the project page →<br>Quadrupeds that do parkour. Bipeds that play soccer. Humanoids that breakdance.<br>ANYmal parkour (ETH, 2024) - climbing onto platforms taller than itself:<br>DeepMind, 2024 two off-the-shelf robots playing 1v1 soccer. Visceral and slightly comical:<br>Boston Dynamics&rsquo; new electric Atlas, trained with RL by the Robotics & AI Institute (2025), an &ldquo;Atlas Airborne&rdquo; reel that looks more like a stunt double than a robot:<br>RL is already inside the ads you saw last Tuesday<br>Meta&rsquo;s Advantage+ creative system auto-generates dozens of ad variants and uses engagement signals as the reward to pick which one to show you next. Over a million advertisers ran 15M+ AI-generated ads in a single month. Every small e-commerce shop running Facebook ads is, knowingly or not, sitting inside that loop. (Their newer Andromeda retrieval engine sits underneath, picking which ad-creative candidates to even consider.)<br>So in some sense, we&rsquo;re collectively RLing the model to show what it shows in the feed. So the next time you see, that Mr. Beast video when scrolling youtube, you know who to blame.<br>Meta Engineering writeup →<br>YouTube&rsquo;s recommender uses a REINFORCE-trained policy choosing what to autoplay next, scaled to millions of videos. (paper<br>RL learned to drive a real car in real...

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