Show HN: Simple Sprite Sheet Generation

armcat1 pts0 comments

Games got me into programming and the love of computer science (think Commander Keen, Monkey Island, DOOM). They embody everything I love - programming, design, architecture, complex state management, art, music, narrative/story telling.I recently started experimenting with creating games using coding agents such as CC and Codex. What I found worked very well is if you take the pre-made assets (sprites, tilemaps, sounds) and then create a spec/harness together with game engine documentation, Codex (or CC) will do a great job in putting it all together - even play-testing the game for you.Then I thought...why not take it even further? Create game assets as well!And here my little project was born - AI Game Studio . Currently it only supports sprite sheet creation, but I will evolve it into a full-fledged game studio.I don t want to replace game designers - I ve been following many for years and the art and craft to what they do is incredible. The idea here is simple - if you are a small indie developer, you could use a tool such as this to rapidly prototype some concepts before deciding on a direction. Or, you can create a basic/skeleton assets and enhance them manually.The project uses Grok/xAI - simply because I tried over a dozen different models - from WAN to Seedance - local and API based - and Grok Imagine is the only one that was able to produce good quality results, consistently.I would love for you to try this out, and leave comments and constructive feedback.The tool is available here: https://github.com/acatovic/ai-game-studioVideo demo is also linked in the repo.

game studio love assets create simple

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