Leadwerks 5.1 Beta is Now Available, with Support for Potato PCs - Leadwerks News - Leadwerks Community - Best game engine for VR optimized for fastest virtual reality performance
Kickstarter campaign is Live!
-->
Jump to content
Everywhere
This Blog
This Entry
Blog Entries
Topics
Pages
Products
Images
Albums
Videos
Files
Members
-->
Store<br>Store-->
Services
News
Games
Game Launcher<br>Games on Steam<br>Free Games
-->
Community
Forum<br>Blogs<br>Gallery<br>Videos<br>Downloads
Learn
Sign In
Sign In
Remember me<br>Not recommended on shared computers
Sign In
Forgot your password?
Create Account
Game Engine
SCP
Store
Services
News
Games
-->
Forum
Blogs
Gallery
Videos
Downloads
Learn
Leadwerks News
I'm excited to announce that after several months of work, the beta of Leadwerks 5.1 is now available on Steam. Version 5.1 is a significant update that brings a wealth of new features, enhancements, and optimizations designed to empower developers and elevate your 3D projects.
What’s New in the 5.1 Beta?
Efficient New Deferred Renderer
The clustered forward+ renderer 5.0 launched with has been replaced with a new deferred renderer, to provide better performance and easier shader development. Many new optimizations have been implemented, such as the use of the stencil buffer for controlling decal visibility. The transparency system in 5.1 is insanely good, with screen-space reflections, probe volumes, refraction, and rough transparency (frosted glass) all integrated into an efficient rendering pipeline that gives you gorgeous visuals with minimal effort.
Support for Potato PCs
Given the inflated costs of PC components today, supporting older hardware is more important than ever. Leadwerks 5.1 introduces optimized support for low-end PCs and older computers, ensuring that even users with modest hardware can enjoy smooth gameplay. In fact, Leadwerks 5.1 will run on computer hardware going all the way back to 2010...including integrated graphics. This change unlocks an underserved market and increases the audience for your game by 50%, while delivering better visuals than ever before.
Terrain-mesh Blending
A new terrain-mesh blending feature lets you seamlessly blend rocks, trees, and other items into the landscape with a natural appearance. This feature makes it easy to create cohesive outdoor scenery with minimal effort.
Ocean Water
Create breathtaking aquatic environments with the new ocean water system. Realistic waves, reflections, and shoreline effects enable immersive waterfront scenes and coastlines.
Image created by @Qulex3
Upscaling
A custom upscaling solution has been added that boosts framerates by as much as 300%, with minimal loss of quality. This allows an Intel HD 630 (definitely potato-class hardware) to achieve a solid 60 FPS in our first-person shooter sample, running at 1080p! This option brings new life to old hardware and expands the audience for your game.
Get the Beta Now
These are just a few of the headlining enhancements set for the final 5.1 release. To access the beta on Steam, right-click on the Leadwerks application in the Steam interface and select the Properties popup menu. In the Game Versions and Betas section you can select the beta branch in the list of available versions to install:
Please see these important instructions for upgrading your existing projects to be compatible with the changes in 5.1.
If you don't have Leadwerks yet, now is a great time to pick it up with a discount on Steam.
Share
https://www.leadwerks.com/community/blogs/entry/2896-leadwerks-51-beta-is-now-available-with-support-for-potato-pcs/
More sharing options...
Followers
1 Comment
Recommended Comments
Yue
1033
Posted 1 hour ago
Quote
Add a comment...
×<br>Pasted as rich text. Paste as plain text instead
Only 75 emoji are allowed.
×<br>Your link has been automatically embedded. Display as a link instead
×<br>Your previous content has been restored. Clear editor
×<br>You cannot paste images directly. Upload or insert images from URL.
Insert image from URL
×
Desktop
Tablet
Phone
Submit Comment
Mailing List
About
Contact
EULA
Terms of Use
Cookies
-->
Game engine and VR development community<br>--><br>Copyright © 2006-2026 Leadwerks Software.<br>All rights reserved.
Sign In
Create Account
Browse
Back
Blogs
Forums
Staff
Online Users
Activity
Back
All Activity
My Activity Streams
Back
Recent Activity
Search
Pages
Store
Back
Store
Support
Back
Support
Gift Cards
Gallery
Videos
Downloads
Create New...