How designers work – making sense of authentic cognitive activities

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How designers work - making sense of authentic cognitive activities | Lund University Publications

At the same time, there is a growing movement of research on authentic cognitive activities, which has among other things documented the central roles of action and the physical environment in these activities, something that existing cognitive theories have overlooked and cannot properly account for. This creates an explanatory gap analogous to the one found in design.

This book aims to fill both of these gaps with a cognitive theory of how designers work. It revolves around the roles of physical activities and working materials in design, and the theory explains at length how these have functions that are essential to cognition.

The two threads of design and cognition run in parallel throughout the book: the cognitive theory is applied to design, but is also consistently related to cognition in general. The result is, in back cover text parlance, a 'provocative' account of cognition and human performance, which should be of interest to cognitive scientists as well as to design researchers."/>

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Please use this url to cite or link to this publication:<br>https://lup.lub.lu.se/record/18828

author<br>Gedenryd, Henrik<br>LU

supervisor

[unknown] [unknown]

opponent

Dr Dr John M Bowers, John M, University of Manchester

organization

Cognitive Science

--><br>organization

Cognitive Science

publishing date<br>1998<br>type

Thesis

publication status<br>published<br>subject

Philosophy

keywords<br>History and Arts, planning, problem solving, pragmatism, situated cognition, distributed cognition, situated action, inquiry, interactive cognition, psychology, design methodology, design theory, cognitive science, cognition, design, Historia och konstvetenskap, Psychology, Psykologi

in

Lund University Cognitive Studies<br>Lund University Cognitive Studies--><br>volume<br>75<br>pages<br>233 pages

publisher<br>Cognitive Science<br>Cognitive Science--><br>defense location<br>Museum of Sketches, Lund<br>defense date<br>1998-12-09 10:15:00<br>external identifiers

other:ISRN: LUHFDA/HFKO-1007-SE

ISSN

1101-8453<br>ISBN

91-628-3210-7

language<br>English<br>LU publication?<br>yes<br>id<br>d88efa51-c2f9-4551-a259-00bd36fe8d03 (old id 18828)<br>handle<br>http://hdl.handle.net/1854/LU-d88efa51-c2f9-4551-a259-00bd36fe8d03<br>--><br>date added to LUP<br>2016-04-01 16:55:10<br>date last changed<br>2025-04-04 14:19:49

@phdthesis{d88efa51-c2f9-4551-a259-00bd36fe8d03,<br>abstract = {{In recent years, the growing scientific interest in design has led to great advances in our knowledge of authentic design processes. However, as these findings go counter to the existing theories in both design research and cognitive science, they pose a serious challenge for both disciplines: there is a wide gap between what the existing theories predict and what designers actually do.

At the same time, there is a growing movement of research on authentic cognitive activities, which has among other things documented the central roles of action and the physical environment in these activities, something that existing cognitive theories have overlooked and cannot properly account for. This creates an explanatory gap analogous to the one found in design.

This book aims to fill both of these gaps with a cognitive theory of how designers work. It revolves around the roles of physical activities and working materials in design, and the theory explains at length how these have functions that are essential to cognition.

The two threads of design and cognition run in parallel throughout the book: the cognitive theory is applied to design, but is also consistently related to cognition in general. The result is, in back cover text parlance, a 'provocative' account of cognition and human performance, which should be of interest to cognitive scientists as well as to design researchers.}},<br>author = {{Gedenryd, Henrik}},<br>isbn = {{91-628-3210-7}},<br>issn = {{1101-8453}},<br>keywords = {{History and Arts; planning; problem solving; pragmatism; situated cognition; distributed cognition; situated action; inquiry; interactive cognition; psychology; design methodology; design theory; cognitive science; cognition; design; Historia och konstvetenskap; Psychology; Psykologi}},<br>language = {{eng}},<br>publisher = {{Cognitive Science}},<br>school = {{Lund University}},<br>series = {{Lund University Cognitive Studies}},<br>title = {{How designers work - making sense of authentic cognitive activities}},<br>url = {{https://lup.lub.lu.se/search/files/4819156/1484253.pdf}},<br>volume = {{75}},<br>year = {{1998}},

cognitive design cognition activities theory science

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