Show HN: LMAO – Temu League of Legends, Built with Opus 4.8

jonnyasmar1 pts0 comments

Fun weekend project just to test out 4.8 against a pretty vanilla setup.Started out with a simple prompt, build a temu league of legends, web-only with online, room-based multiplayer .It built it... fully functional in one shot! Then I went kinda ham and started iterating on every aspect little by little. I made it spin up subagents to each focus on designing a character. Spun up subagents to focus on designing abilities and their SFX/VFX. Did a few passes over the map, mobs, minions, etc.Then I put Ultracode Workflows to task and, across a handful of prompts, had it optimize performance, balance, and a variety of other things. Workflows is insane btw...I also used /goal pretty heavily as well. I d sit and play and make note of like 10-15 tweaks, bug fixes, etc at a time and just let it go to town.4.8 is a one shot machine... 5.5 ain t doin this...Anyways, figured I d share. Happy to answer any questions in the comments!Try it out solo (with bots) or with friends! https://lmaomoba.comStack - Web: React/TypeScript - Game: Canvas - Server: PartyKit - Harness: Claude Code - Model: Opus 4.8 - IDE: atrium (getatrium.dev)

temu league legends built opus pretty

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