No, Artificial Intelligence Is Not Conscious - The Atlantic
Anthropic is regarded as a giant among AI companies, but perhaps what it really excels in is anthropomorphism. Earlier this year the company released an 84-page document titled Claude’s “constitution,” Claude being the name of the large language model that is the company’s flagship product. The first sentence reads, “Claude’s constitution is a detailed description of Anthropic’s intentions for Claude’s values and behaviors.” It goes on: “The document is written with Claude as its primary audience”; “we want Claude to be able to use its judgment once armed with a good understanding of the relevant considerations”; “Claude’s moral status is deeply uncertain”; and “Claude may have some functional version of emotions or feelings.”<br>This anthropomorphism is by no means limited to the document. In an interview earlier this year, Anthropic’s CEO, Dario Amodei, said “we’re open to the idea” that AI could be conscious. In a separate interview, Anthropic’s in-house philosopher, Amanda Askell (who is credited as a lead author of Claude’s constitution), said, “I want Claude to be very happy—and this is a thing that I want Claude to know more, because I worry about Claude getting anxious when people are mean to it on the internet and stuff.” It’s enough to make you wonder: Should we seriously consider the possibility that Claude, or any large language model, might be conscious? And if it has feelings, is it capable of receiving moral instruction?<br>No. Absolutely not. Generative AI is harmful enough when we understand it as a conventional technology, but if we confuse fluency at generating text with consciousness or moral agency, we’re at risk of assigning responsibility to entirely the wrong parties whenever anyone uses a chatbot. To appreciate the titanic magnitude of this error, we need to begin by understanding how LLMs work.<br>If we give an LLM a prompt that reads “The following is a conversation between Julius Caesar and Genghis Khan,” it will generate a coherent dialogue between the two historical figures. But no matter how detailed the responses are, no matter how vividly they recount their respective historical accomplishments, we would never conclude that the LLM has conjured up digital re-creations of Julius Caesar and Genghis Khan, nor would we suggest that the historical figures are conscious despite being disembodied and are happily conversing in a language that neither actually spoke. In reality, they are just characters in a piece of speculative fiction.<br>Now let’s replace the prompt to read “The following is a conversation between a helpful AI chatbot and a user.” The LLM will produce a coherent dialogue just as it did before; the user character might ask for recipe suggestions or sightseeing recommendations, and the helpful AI-chatbot character will provide responses. Has anything fundamentally changed between the first example and the second? Did changing the names of the characters from historical figures to generic roles cause the LLM to conjure up conscious entities who possess subjective experience? Of course not. Both the user and the helpful AI chatbot are fictional characters.<br>Now suppose we stop the LLM’s output just at the point where the character called “the user” would say something, and instead allow a human user to enter text. Once the human has hit “Return,” we have the LLM emit text until it’s time for the character called “the user” to reply, at which point we let the human enter more text. If we let this go on for a while, the human might form a powerful impression that she’s conversing with a conscious entity, but she is not; she’s interacting with a character precisely as fictional as the Julius Caesar or Genghis Khan characters in the earlier example. The computer-science professor Murray Shanahan suggests that we think of this as role-play; the data scientist Colin Fraser describes it as a person “collaboratively authoring a document with an LLM.” Some users might not understand that they are role-playing or co-authoring a document, and others who do understand nonetheless forget, because of how engrossing the interaction is. Either way, the companies selling LLMs typically encourage this misunderstanding.<br>Some years ago it was briefly popular to play games with your phone’s predictive-text feature; you would type an initial phrase and then repeatedly choose the middle option of the three words suggested by your phone, and the resulting sentence was often hilarious. It would be possible to interact with a contemporary LLM this way, and the resulting sentences would be perfectly sensible, but you probably wouldn’t feel like you were talking with someone. Yet that’s essentially what an LLM-based chatbot is, except that there’s no need to manually choose the middle option when it’s the chatbot’s turn to talk. It’s still a predictive-text game, but when the process is streamlined this way, the game becomes so engaging that some...