[2604.22847] Dream-Cubed: Controllable Generative Modeling in Minecraft by Training on Billions of Cubes
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Computer Science > Computer Vision and Pattern Recognition
arXiv:2604.22847 (cs)
[Submitted on 22 Apr 2026]
Title:Dream-Cubed: Controllable Generative Modeling in Minecraft by Training on Billions of Cubes
Authors:Tim Merino, Sam Earle, Ryunosuke Iwai, Julian Togelius, Edoardo Cetin<br>View a PDF of the paper titled Dream-Cubed: Controllable Generative Modeling in Minecraft by Training on Billions of Cubes, by Tim Merino and 4 other authors
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Abstract:We introduce Dream-Cubed, a large-scale dataset of Minecraft worlds at voxel resolution, and a family of models using cubes as powerful compositional units for efficient generation of interactive 3D environments. Dream-Cubed comprises tens of billions of tokens from a carefully curated mixture of procedural biome terrain and high-quality human-authored maps. We use this dataset to conduct the first large-scale study of 3D diffusion models for voxel generation, analyzing discrete and continuous diffusion formulations, data compositions, and architectural design choices. Our models operate directly in the space of blocks, enabling efficient and semantically grounded generation while supporting interactive user workflows such as inpainting and outpainting from user-authored blocks. To quantitatively evaluate our models, we adapt the FID metric to assess semantic differences between real and generated world renderings, and validate generation quality through a human preference study. We release the full dataset, code, and all our pretrained models, which we hope will provide a foundation for future research in efficient generative modeling for structured, interactive 3D environments.
Subjects:
Computer Vision and Pattern Recognition (cs.CV)
Cite as:<br>arXiv:2604.22847 [cs.CV]
(or<br>arXiv:2604.22847v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2604.22847
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arXiv-issued DOI via DataCite
Submission history<br>From: Timothy Merino [view email]<br>[v1]<br>Wed, 22 Apr 2026 00:46:12 UTC (41,330 KB)
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