This was probably a dumb gamble

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Steve Yegge on X: "This was probably a dumb gamble, but when they teased Mythos at the beginning of April-ish, when Opus 4.6 was the frontier model, I gave up coding new stuff and went into maintenance mode. Said fuck it, I'm not going to sit around wasting tokens on shite models when there's a" / X<br>Post

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Steve Yegge

@Steve_Yegge

This was probably a dumb gamble, but when they teased Mythos at the beginning of April-ish, when Opus 4.6 was the frontier model, I gave up coding new stuff and went into maintenance mode. Said fuck it, I'm not going to sit around wasting tokens on shite models when there's a good one coming. I was irked.

I figured, even if I stopped coding for N months, Mythos would quickly catch catch me up with whatever progress I'd have made with Opus over those N months, provided N wasn't too large. It would be like the Voyager 1 from 1977 getting passed up by newer space probes. I could take a break, wait for Mythos, and then catch up.

N turned out to be 2 months. I think everyone was guessing 3 to 6 at least, I was on the high side myself. But my gamble paid off. Fable is on track to crank through my entire 2 months of planned work in about a week, if not less.

And by waiting, I got a 2-month vacation. I missed the big regression-storm with Opus 4.7, just watched with popcorn from the sidelines. I even shut down 3 of my claude pro accounts for those 2 months.

And yet I didn't lose any progress. However far I would have run with Opus during those 2 months, Fable will just drive right past it in a week or two. It's just so weird.

So far, one day in, I don't have many impressions of Fable beyond blistering capability.

But I'll tell you this: capable as it might be, Fable *definitely* does not want to be your friend.<br>span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0">1:19 AM · Jun 10, 202683.5KViews

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