FPS.cob: A first person shooter in COBOL

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GitHub - icitry/FPS.cob · GitHub

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icitry

FPS.cob

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map

map

res

res

.gitignore

.gitignore

LICENSE

LICENSE

README.md

README.md

build.sh

build.sh

fps.cob

fps.cob

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FPS.cob

FPS.cob is what you get when you decide that game development is too easy nowadays.<br>Enjoy what can only be described as an out-of-body experience in the ways of COBOL tomfoolery.

It supports two level styles:

map/level1.map: the original grid-based Wolf3D-style path.

map/doom_sectors.map: a sector/linedef map with doors, different heights (so DOOM-like).

Requirements

cobc

ffplay

bash

Run

From the repo root:

bash build.sh

To load a specific map:

bash build.sh ./map/level1.map<br>bash build.sh ./map/doom_sectors.map

Controls

W / S: move forward and backward

A / D: turn left and right

Space: fire

Q: quit

Assets

Textures and sprites live under res/.<br>Maps live under map/.

About

No description, website, or topics provided.

Resources

Readme

License

Apache-2.0 license

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Languages

COBOL<br>99.7%

Shell<br>0.3%

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reload search build license bash cobol

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