[2606.17030] Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation
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Computer Science > Computer Vision and Pattern Recognition
arXiv:2606.17030 (cs)
[Submitted on 15 Jun 2026]
Title:Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation
Authors:Jie Zhang, Xiaoyue Chen, Anzhe Chen, Chenxu Lv, Deqing Li, Gengze Zhou, Hang Yin, Haoqi Yuan, Haoyang Li, Jiahao Li, Jiazhao Zhang, Jingren Zhou, Kaiyuan Gao, Kun Yan, Lihan Jiang, Ningyuan Tang, Pei Lin, Qihang Peng, Shengming Yin, Tianhe Wu, Tianyi Yan, Xiao Xu, Yan Shu, Yanran Zhang, Ye Wang, Yi Wang, Yilei Chen, Yixian Xu, Yiyang Huang, Yuxiang Chen, Zekai Zhang, Zhendong Wang, Zhixing Lei, Zhixuan Liang, Zihao Liu, Zikai Zhou, Xiong-Hui Chen, Chenfei Wu<br>View a PDF of the paper titled Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation, by Jie Zhang and 37 other authors
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Abstract:We introduce Qwen-RobotWorld, a language-conditioned video world model for embodied intelligence. With natural language as a unified action interface, it predicts physically grounded future visual trajectories from current observations across robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer. This unified formulation provides three promising application directions: synthetic data generation for policy training augmentation, scalable virtual environments for policy evaluation, and language-guided planning signals for downstream robot control. This is achieved through a three-part design: a) Double-Stream MMDiT with MLLM Action Encoding, where a 60-layer double-stream diffusion transformer couples frozen Qwen2.5-VL semantics with video-VAE latents through layer-wise joint attention; b) Embodied World Knowledge (EWK), an 8.6M video-text corpus (200M+ frames) with action-language mapping over 20+ embodiments and 500+ action categories; and c) General+Expert Progressive Curriculum, a two-stage training strategy that first learns general visual priors and then injects embodied specialization under a shared language interface. Extensive results show strong competitiveness: ranks 1st overall on EWMBench and DreamGen Bench, outperforms all open-source models on WorldModelBench and PBench. Additional zero-shot analyses on RoboTwin-IF benchmark further support robust generalization and multi-view consistency.
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Computer Vision and Pattern Recognition (cs.CV)
Cite as:<br>arXiv:2606.17030 [cs.CV]
(or<br>arXiv:2606.17030v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2606.17030
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arXiv-issued DOI via DataCite (pending registration)
Submission history<br>From: Shengming Yin [view email]<br>[v1]<br>Mon, 15 Jun 2026 17:52:31 UTC (19,155 KB)
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