Leaked financial docs show OpenAI is losing billions of dollars a year - Ars Technica
Skip to content
AI
Biz & IT
Cars
Culture
Gaming
Health
Policy
Science
Security
Space
Tech
Forum
Subscribe
Story text
Size
Small<br>Standard<br>Large
Width
Standard<br>Wide
Links
Standard<br>Orange
* Subscribers only
Learn more
Pin to story
Theme
Search
Sign In
Sign in dialog...
Text<br>settings
Story text
Size
Small<br>Standard<br>Large
Width
Standard<br>Wide
Links
Standard<br>Orange
* Subscribers only
Learn more
Minimize to nav
As OpenAI files SEC paperwork ahead of an expected initial public stock offering, newly leaked financial documents show a company with quickly growing revenues that are currently being overwhelmed by even larger expenses.
The audited financial statements, obtained by independent journalist Ed Zitron, show OpenAI’s reported revenue growing from $3.7 billion in 2024 to $13.07 billion in 2025. The Financial Times, which reviewed the same documents, writes that the company’s monthly revenues had grown to nearly $2 billion by the end of 2025, suggesting that its ongoing revenue rates continued to grow throughout the year.
R&D expenses alone still easily outpace OpenAI’s quickly growing revenues.
Credit:<br>Ars Technica
R&D expenses alone still easily outpace OpenAI’s quickly growing revenues.
Credit:
Ars Technica
But the company’s fast-growing revenues are still dwarfed by its even more significant expenses. OpenAI’s total revenues in both of the last two years were outpaced by research and development alone, which grew from a $7.81 billion line item in 2024 to a massive $19.18 billion cost in 2025. Those numbers seem to reflect the significant costs OpenAI incurred in training new models and include $10.59 billion in R&D costs paid to Microsoft alone in 2025.
On top of that, OpenAI’s “cost of revenue” (i.e., the money spent producing and distributing the product) increased from $2.65 billion in 2024 to $7.5 billion in 2025. This cost line likely reflects the significant compute costs incurred at “inference time” as the company’s models respond to a growing number of user prompts. Costs associated with sales and marketing also grew from $1.11 billion in 2024 to $5.73 billion in 2025.
OpenAI’s operating loss is shrinking as a percentage of revenue, but there’s a long way to go before it becomes a profit.
Credit:<br>Ars Technica
OpenAI’s operating loss is shrinking as a percentage of revenue, but there’s a long way to go before it becomes a profit.
Credit:
Ars Technica
All told, OpenAI’s day-to-day “loss from operations” increased from $8.78 billion in 2024 to $20.92 billion in 2025, a concerning direction for a company that is telling investors it hopes to be profitable by 2030. But measured as a percentage of revenues, the company’s operating losses slightly improved year to year, from 237 percent in 2024 to 160 percent in 2025.
Gotta spend money to make money
Operating numbers aside, OpenAI’s headline “net loss” number of just over $5 billion in 2024 ballooned to nearly $39 billion in 2025. But the 2025 number includes a significant accounting charge related to investor valuations that shifted amid the company’s 2025 conversion to a for-profit structure. The Financial Times cites “a person familiar with the matter” in reporting that this non-recurring charge was approximately $30 billion and that OpenAI’s 2025 net loss amounted to a more reasonable-looking $8 billion without it.
As OpenAI tries to shift all these losses to eventual profits, it will have to start reining in its costs, especially the massive (and growing) R&D costs associated with model training. It will also have to deal with enterprise customers that are beginning to balk at token-based pricing and starting to demand a measurable return on investment for their AI spending. And on the subscription side, pressure from rival Anthropic may force the company to lower prices, which could further increase operating losses in the near term.
OpenAI shut down its Sora video generation model in March. Around the same time, OpenAI CEO of Applications Fidji Simo told employees that the company would be cutting back on “side quests” and focusing on its core coding and business users.
In March, OpenAI raised $122 billion of financing in a funding round that valued the company at $852 billion. The company reports over 900 million weekly active users of ChatGPT, though only about 50 million of those are paid subscribers.
Kyle Orland
Senior Gaming Editor
Kyle Orland
Senior Gaming Editor
Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole book about Minesweeper.
54 Comments
Comments
Forum view
Loading comments...
Prev story
Next story
1.<br>20 years of Intel Macs: Why Apple switched, and why it switched again
2.<br>Users cry...