Show HN: Quake ported to 3D CSS (no WebGL)

rofko1 pts0 comments

cssQuake - Powered by PolyCSS

Name

Color

Map

Fraglimit

Timelimit

Max Players

Create<br>Join<br>Copy Link

Gameplay

Move<br>WASD

Look<br>Mouse

Fire<br>Click

Jump<br>Space

Run<br>Shift

Crouch<br>Ctrl

Menu

Navigate<br>Arrows

Select<br>Enter

Back<br>Esc

Debug

Show outlines<br>off<br>on

Show stats panel<br>off<br>on

Show FPS panel<br>off<br>on

Gameplay

Crosshair

Dynamic lighting<br>off<br>on

Mute sounds<br>off<br>on

Show particles<br>off<br>on

Show enemies<br>off<br>on

Disable damage<br>off<br>on

Disable movement<br>off<br>on

Disable attacks<br>off<br>on

Invert mouse<br>off<br>on

Record

RECORD

Capture-

Visible-

DOM-

Enemies-

Pickups-

World<br>Special<br>Objects/items<br>Enemies

show enemies disable gameplay mouse panel

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