The idea with Wirewright is to treat programs and algorithms as physical mechanisms, as machines or societies of machines inhabiting an immutable symbolic world, and time-step the latter to see what happens. This last part in particular reminds me of cellular automata.Said differently, in Wirewright, programs are modeled as nouns or societies of interacting nouns (think data structures). The world is then subjected to laws of physics -- symbolic physics; which is the only verb here (think function). Therefore, in Wirewright, we say that, in a sense, algorithm equals structure and the evolution of structure equals computation. I tend to shorten this to structure is computation , but this may be incorrect if viewed in isolation.Now, I guess you re wondering what Wirewright actually is. In fact, I see the rules here state that I must tell you what Wirewright is, plainly and clearly. I will try, but beware that at the end of the day, I know as little as you do :^) My hands write, my brains ponder.It s hard for me to say definitively what Wirewright is. Please see the README for several attempts of mine to answer this question. Please see the tutorial(s) if you re interested enough to try and infer that yourself. I m still not sure the README or the tutorial(s) are answering the exact question, though; I had no feedback yet on most of my work on Wirewright, so any feedback is welcome, other than, I guess, I don t understand what this is ; this kind of feedback I can generate myself, no offense :^)If there wasn t a public GitHub repo and if I hadn t made a few announcements here and there already, you d think I m developing the project in secret. This kind of stuff is not something you ordinarily talk about, you see, especially in the wild ; or else you d be quickly labeled eccentric or outright crazy.Anyway. Wirewright is not a framework, not a UI toolkit, not an IDE. It s not a programming language either. I think I m trying to explore the intersection of different things here, such as cellular automata, term rewriting, symbolic computation, dataflow, etc. I m also prone to veering off for pages and pages into a genre one could call folk biology ; biology and especially neurobiology is a huge inspiration for me. Inspiration doesn t mean copying or formal study, of course. In fact, if there are any biologists here, please shut down your eyes and ears and all other sensory organs if you decide to explore the depths of the project :^) For me, when I see something interesting in biology, I think, in excitement, Oh, I want to do that too, I don t care how! The project has been evolving more or less organically, along with me, so to speak, subsuming a lot of my ideas (but mostly the ideas of others; e.g., Varela, Maturana, Wolfram), and mixing them. I d say it s a playground of mine which, over the years, has become consistent enough for me not to fear trying to tell the world about it. That is, about two years ago, Wirewright was an amorphous blob I couldn t even describe with analogies. Now I can at least try analogies. All this symbolic physics stuff is the product of my most recent work in recognizing where the project actually appears to be heading.Now, as a final disclaimer, please note I m an amateur in all of the things I m talking about, from programming to biology to philosophy. So maybe all of this is well-trodden grounds, and I m coming up with these words and ideas for nothing, and what I m saying is stupid. Maybe it is. Regardless, I hope at least the synthesis looks interesting to some of you, even if the exact wording and my little philosophy intermissions here and there feel a bit off.Sorry for the long text.