Cedric's Quest — a toon action-RPG for macOS
Cedric's Quest
A toon action‑RPG in the spirit of<br>Dragon Quest VIII — explore an open, cel‑shaded world,<br>talk to villagers, fight monsters in real time, and lift the failing seal on<br>the Hollow King .
You are Cedric, a wandering knight. The ancient ward that binds the<br>Hollow King is fading — its three ward‑stones have gone dark and the<br>dead walk the forest after nightfall. Relight the wards, gear up, and face what<br>the old world buried. A complete story, start to finish, from the starting<br>village to the walled capital of Duskhaven.
4‑act story
The Waning Ward, from<br>a restless village to<br>the Hollow King himself
Two cities
A warm home village and<br>Duskhaven, the walled<br>blue‑stone old capital
Real‑time
Sword‑arc combat,<br>six monster kinds,<br>ward guardians & a boss
Native
Rust + Bevy engine,<br>single DMG,<br>Apple‑Silicon ready
⤓ Download Cedric's Quest (macOS)
macOS 11+ · Apple Silicon
236 MB · DMG installer · ad‑hoc signed —<br>first launch: right‑click the app and choose Open
The home village — talk to the villagers, take on quests, and buy your first sword.
Real‑time combat — swing arcs, defeat effects, and monsters that wander the wilds.
Duskhaven — the walled old capital, far to the north, with its own story and grander shop.
An open world to roam — rolling hills, autumn forests, a lake, and a living day‑night sky.
The story
Long ago the shrine on the southern plains was raised not to worship but to<br>imprison — a seal over the Hollow King, a warlord who<br>cheated death and became a lich. That seal is now failing. Its three<br>ward‑stones have gone dark, which is why slimes menace the fields and the<br>nights have turned deadly.
An old keeper sends you out to relight the wards, each guarded by a boss‑tier<br>foe — a hill‑stalking dino, a lake ghost, a forest demon — where<br>you meet the honourable dead who first raised the seal. With the wards lit, night<br>falls and won’t lift, and the Hollow King rises for the final confrontation.<br>Far to the north, the walled capital of Duskhaven holds the<br>secret of who he once was.
Features
A complete quest
Four acts, stage‑aware NPC dialogue, a journal and objective markers,<br>a world beacon that points you onward, and a proper ending scene with<br>scrolling credits when the King falls.
An open world
Roam rolling hills, autumn forests, a lakeside, the home village, and the<br>distant walled capital of Duskhaven — each with its own look, NPCs,<br>and secrets. Terrain streams in as you explore.
Real‑time combat
Swing‑arc sword attacks with hit and defeat effects, six monster kinds<br>(slime, cactoro, frog, ghost, demon, dino), three ward guardians, and the<br>Hollow King boss — and after dark the ward weakens and foes grow bolder.
Shops & gear
Earn coins, then buy swords and armour from the village merchants — or<br>make the trek to Duskhaven’s master merchant for the legendary<br>Kingsbane blade and Aegis plate.
A living world
A day‑night sky with drifting clouds and soft cloud shadows, a<br>cel‑shaded toon look with clean outlines, wandering villagers, and<br>a save that remembers your progress and gear.
Native & small
Written in Rust on the Bevy engine, one<br>self‑contained app, no launcher or account. Art is CC0 from KayKit,<br>Quaternius, ambientCG and Poly Haven.
Controls
Keyboard and mouse — pick up and play.
WASD / arrowsMove Cedric
Mouse drag / scrollOrbit camera / zoom
Space / left‑clickAttack
ETalk / interact / confirm
JJournal & objectives
EscPause / menu
Install & play
Cedric’s Quest runs natively on Apple Silicon Macs and ships as a<br>single DMG.
⤓ Download Cedric's Quest (macOS)
macOS 11+ · Apple Silicon · 236 MB
Open the DMG and drag Cedric's Quest.app into Applications.<br>First launch: right‑click the app and choose Open (the app is<br>ad‑hoc signed but not notarised by Apple yet, so Gatekeeper asks once).
A Jiang Games production — game design by<br>Nora Jiang , Drake Jiang , and<br>Hao Jiang .