Release Torque2D 4.0 EA3 · TorqueGameEngines/Torque2D · GitHub
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TorqueGameEngines
Torque2D
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Torque2D 4.0 EA3
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greenfire27
released this
18 Apr 21:05
v4.0-ea3
1234a62
This commit was created on GitHub.com and signed with GitHub’s verified signature .
GPG key ID: B5690EEEBB952194
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Learn about vigilant mode.
This is a major update that's been sitting in the development branch for the last 2 years. It's moving the master to make way for the next release coming this summer. Early Access 3 features a GUI Editor, GUI component additions and improvements, and new engine features.
🖼️ GUI Editor (Complete Rebuild)
Built new GUI Editor from the ground up with inspector, tree view, menus, save/load dialogs, grid/scroller support, and theming
Added control nudging, reordering, and chain control editor support
Implemented GuiFrameSetCtrl (multi-phase) with TAML save/load, stacking windows into tab books, and resize mode fill
Added GuiColorPopupCtrl and updated GuiColorPickerCtrl for inspector color picking
Persistent open panels in GuiInspector
Removed legacy Gui Editor Toy and old profile settings
Asset Admin now uses a Frame Set layout
🎨 Rendering & Visual
Added complex color support and FadeToColor screen fade system
Updated guiProgressCtrl and guiDefaultControlRender
🎮 Engine Features
SceneWindow event pass-through support with fixes
Allow zoom on mounted cameras
Inspector type for GuiCursor
Fixed GuiTabPageCtrl text update bug
Buttons inside TabPages support
Prevent assert failures from deprecated fields
🔧 Build System & Platform
CMake initial pass added
Updated VS 2019 and VS 2022 project files
macOS Xcode update with MainMenu.xib
iOS fixes
Updated PR-builds.yml CI workflow
Fix for non-ASCII characters in exe path on Win32
Updated GoogleTest from
1.6.0 → 1.17.0
📖 Documentation
Updated Doxygen config files
Updated scripting documentation page
🏷️ Versioning
Engine version bumped to EA3
A new splash screen
Assets
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