I modeled General Relativity as server lag in a discrete NavMesh universe

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A Unified Digital Physics Framework: Deriving the Cosmic Refresh Rate, Quantum Superposition, and Apparent Negative Latency from Geometric Information Optimization | Zenodo

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Published July 14, 2026

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A Unified Digital Physics Framework: Deriving the Cosmic Refresh Rate, Quantum Superposition, and Apparent Negative Latency from Geometric Information Optimization

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Haimovich, Tomer1

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Independent Researcher, Israel

Description

This paper introduces a comprehensive mathematical framework within the domain of digital physics, conceptualizing the universe as a discrete, relational computational system. By enforcing an information-theoretic optimization constraint based on the asymmetric properties of the golden ratio (φ), we derive the precise fundamental processing interval of spacetime, termed the base Server Tick (ℵc), calculated to be exactly ℵc ≈ 8.72282 × 10⁻¹⁹ seconds. Multiplying this temporal baseline by the speed of light (c) yields an explicit spatial batch-processing resolution of D ≈ 0.2615 nm, aligning precisely with the empirical characteristic scale of stable atomic structures. We formulate a Unified Rendering Equation () that integrates global cosmological expansion and localized general relativistic phenomena (via Schwarzschild metrics) as algorithmic latencies within the execution loop, successfully deriving the macroscopic friction-adjusted clock rate of 8.71109 × 10⁻¹⁹ seconds. Furthermore, the framework resolves recent empirical anomalies in quantum optics—specifically the "negative time" paradox of atomic excitations [8]—recontextualizing them not as breakdowns of temporal causality, but as localized timestamp desynchronization resulting from processing overhead on the spatial grid. Finally, we provide two explicit, falsifiable empirical predictions designed to distinguish this model from continuous frameworks: (1) a distinct background spectral anomaly concentrated at 4.741 keV within the Cosmic X-ray Background (CXB) in deep-space environments, and (2) the rigid temporal quantization of electronic state transitions constrained to integer blocks of 0.87228 attoseconds.

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References

Wheeler, J. A. (1989). "Information, physics, quantum: The search for links." Proceedings of the 3rd International Symposium on Foundations of Quantum Mechanics, Tokyo, 354-368.

Bostrom, N. (2003). "Are you living in a computer simulation?" Philosophical Quarterly, 53(211), 243-255.

Fredkin, E. (2003). "An introduction to digital physics." International Journal of Theoretical Physics, 42(2), 189-247.

Krausz, F., & Ivanov, M. (2009). "Attosecond physics." Reviews of Modern Physics, 81(1), 163-234.

Rovelli, C. (2004). Quantum Gravity. Cambridge University Press.

Lorentz, H. A. (1904). "Electromagnetic phenomena in a system moving with any velocity smaller than that of light." Proceedings of the Royal Netherlands Academy of Arts and Sciences, 6, 809–831.

Mattingly, D. (2005). "Modern tests of Lorentz invariance." Living Reviews in Relativity, 8(1), 5.

Angulo, D., Thompson, K., Nixon, V., Jiao, A., Wiseman, H. M., & Steinberg, A. M. (2026). "Experimental evidence that a photon can spend a negative amount of time in an atom cloud." Physical Review Letters (in press).

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Keywords

Digital Physics

Quantum Gravity

Information Theory

General Relativity

Lorentz Invariance Violation

Spacetime Quantization

Golden Ratio

Cosmic X-ray Background

Cosmology

Attosecond Physics

Quantum Superposition

Measurement Problem

pecial Relativity

Time Dilation

Discrete Spacetime

Computational Physics

EuroSciVoc

Physical cosmology

MeSH

Information Theory

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10.5281/zenodo.21351434

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