Posecode Playground: Write and Preview 3D Human Movement as Text
Make something move. Pick a movement or edit the instructions; the<br>figure updates as you type.
Show me how →
movement.posecode<br>live
origin<br>↑facing<br>1 m<br>travel<br>loop reset
Play
0.0s<br>loop
speed
0.5×<br>1×<br>2×
Copy the prompt. Click Copy LLM prompt (top right). It teaches<br>a capable model how to write the Posecode language.
Ask an LLM for a movement. Paste the prompt, then ask for what you want:<br>“write a deadlift”, “a hamstring stretch”, “cat-cow”.<br>For a representable request, it should reply with only the raw<br>.posecode document.
Paste it here. Drop the raw .posecode text into the editor on<br>the left. Valid documents animate; parse errors, range clamps, and unresolved<br>reach targets appear below the editor.
Authoring reference
The language specification is the normative<br>Posecode contract. The LLM guide is a<br>self-contained authoring aid built from that contract.
ground-lock preserves an existing floor support;<br>reach moves a limb; pin moves the whole body<br>around one anchor; and grip solves hands onto a bar or<br>rails. A cue is display-only coaching text and never<br>changes the animation.
The prompt you’ll paste into the LLM<br>Copy