THE CUP — PREVIEW FEED
CH --● REC◀ BRACKET
◉ REC · CH·∅ · SIGN-ON
◂ PLEASE STAND BY ▸
▮ NOW SIGNING ONWe now return to your regularly scheduled apocalypse.
▶ PLAY — NO ACCOUNT, NO INSTALL
TUNE IN
REPEAT CONTESTANT — keep my access on this set
— returning? —
🎮 LOG IN WITH DISCORD saves your record
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SIGNAL REJECTED — CHECK YOUR ACCESS CODE
📲 Add THE CUP to your home screen for fullscreen play + match alerts — tap Share , then Add to Home Screen .<br>GOT IT
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CH·1–12<br>THE MAIN STAGE<br>EVERY LIVE TABLE & CHANNEL — THE FLOOR
🎓NEW?
🎬TUTORIAL
📣INVITE
CH·13<br>🎬 HIGHLIGHTS<br>SEE ALL ▸
● REEL
CH·20–22<br>📚
LEARN THE GAME
THE RULES, EVERY CARD, AND WHO RUNS THE SHOW — START HERE
📖 TUNE IN
🃏 THE CARDS · 🗂 THE STORY
📚 REFERENCE · THE RULES, EVERY CARD, AND WHO RUNS THE SHOW
CH·20<br>📖
RULES OF ENGAGEMENT
HOW A MATCH WORKS — START HERE, NEW CONTESTANT
TUNE IN
CH·21<br>🃏
THE COMPENDIUM
EVERY CARD ON FILE · THE LONG STORIES
📖 BROWSE THE CARDS
CH·22<br>🗂️
THE COMMISSION FILE
THE STORY BEHIND THE BROADCAST — WHO RUNS THE CUP
OPEN THE FILEABOUT
📺 FULL PROGRAMMING — SHOW EVERY CHANNEL ▸
CH·11
THE GAUNTLET
THE STADIUM BRACKET · SINGLE-ELIM · MEDALS ON THE LINE
ENTER THE QUALIFIERS ▸<br>🏅 LEADERBOARD
CH·10<br>📺
THE STANDS
EVERY LIVE TABLE AT ONCE — THE WALL OF MONITORS
TUNE IN
● STANDBY
CH·07<br>🏠
THE HOUSE
CHALLENGE THE COMMISSION'S OWN — SOLO vs A BOT
TUNE IN
📡 THE CHANNELS<br>LIVE MATCH TABLES — TUNE IN OR WATCH
◉ NOW SHOWING · 0 LIVE
LIVE HIGHLIGHTS SCROLL HERE AS MATCHES HEAT UP…
NO LIVE MATCHES RIGHT NOW — THE STANDS ARE QUIET. CHECK THE GUIDE.
🎮 PLAYER TABLES 0
🤖 THE ARENA · CPU SIMULATION 0
THE SIGN-UP SHEET — CONTESTANTS ENTER, THE ORGANIZER STARTS. EMPTY SEATS BECOME THE HOUSE.
BRACKET<br>16<br>32<br>64<br>128<br>empty seats become THE HOUSE
SIGN ME UP<br>READY UP<br>START THE GAUNTLET<br>✕ CANCEL START
✕ RESET GAUNTLET
NO RECORDS YET — PLAY A MATCH OR RUN A GAUNTLET AND THE BOARD FILLS IN.
📁
CHANNEL 1
VS
WAITING FOR A CHALLENGER…
MATCH MODE
AUTO<br>SURVIVOR<br>HALF DRAFT<br>FULL DRAFT
READY<br>🏳 FORFEIT<br>🏠 GUIDE<br>▶ WATCH REPLAY<br>🐛 REPORT<br>🔗 COPY LINK
SEND
SELECT YOUR SURVIVOR
Your coach is your identity — and your whole support deck.
Choose your coach — one from each nation.
LOCK IN<br>◂ LEAVE
DRAFT YOUR TEAM
Waiting for the pool…
◂ LEAVE
🂠 0<br>🗑<br>☠ 0
🏳️<br>📡
50% THEMYOU 50%
⚔ ATTACK<br>🃏 CARD
🂠 0<br>🗑<br>☠ 0
🌊 SUBMERGE<br>AUTO 6<br>END TURN
FEED + LOG 📃 PLAYS 🐛 ✕
RULES OF ENGAGEMENT · RULESET v2.0
NEW HERE?<br>Watch a 90-second match — see how one cold streak, and one lucky roll, decide everything.
▶ WATCH: THE COMEBACK
▶ THE 30-SECOND VERSION
You're a survivor 🧑🌾 coaching three creatures 🐾 against another contestant's three.<br>On each of your turns you take one attack ⚔ and play one card 🃏 — either order.<br>Knock out all three enemy creatures and you win.
Everything else — dice 🎲, infusions ☢⚡☣, the raised center podium 🥇 — is just how you<br>tilt the odds. You pick how much you gamble, and the lows are half the fun.
START HERE · THE CORE LOOP each screen is a live demo
🥇 THE BOARD & THE PODIUM
Three creatures a side; the raised center podium 🥇 is never left empty.
Your survivor 🧑🌾 coaches from the corner and never attacks — their passive just works. Win<br>by knocking out all three enemy creatures. When the center opens, an edge creature slides in to<br>hold it — position is a weapon.
● LIVE · the podium refills
⚔🎲 THE SWING & THE DIE
One attack ⚔ + one card 🃏 a turn — the die 🎲 decides the hit.
Cards read ⚔ ATK / ❤ HP ; armor 🛡 soaks one-for-one, then it's gone. Dice creatures<br>roll for their damage (a cap like ≤8 reins it in). The opening turn is attack-free — a mercy to<br>whoever moves second.
● LIVE · a rolled hit lands
🎰 VARIANCE & JACKPOTS
SAFE SWINGY JACKPOT — you choose how much you gamble.
A natural (the whole die) pays out big — a jackpot roll can wipe a creature outright. The lows<br>are half the fun: variance is a mercy, and it's what makes the comebacks.
● LIVE · a natural 12 wipes it
☢⚡☣ INFUSIONS & CORROSION
Attach elements to a creature — max 2, never two of the same at once.
Two different types fuse into a pair power (☢⚡ MELTDOWN · ⚡☣ CONDUCTION · ☢☣ BLOOM); a<br>repeat BURSTS 💥. ☣ Corrosion stacks green counters that tick through armor at turn<br>end — Chem eats armor decks alive.
● LIVE · corrosion bites through armor
AS YOU GO · THE DEEPER GAME tap a row to open
🥇 THE PODIUM — HOLD THE CENTER<br>The center is never empty — someone always steps in.<br>When the center opens and you have a creature on an edge, one must slide in (you pick when<br>you have the choice). Some creatures want the center, some the edges, and a few cards drag, swap, or<br>trap — position is a weapon.
🪤 TRAPS<br>Set facedown on the enemy column. Only enemies trip them.<br>Played from your side, armed facedown on the enemy slot across the column . Your opponent<br>knows a trap is set — never which one. Max one per slot.
🪢 BONDS — KEALOHA<br>Tie creatures together — damage and blessings travel...