I took a paper card game to a free multiplayer browser game as a non-engineer

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THE CUP — PREVIEW FEED

CH --● REC◀ BRACKET

◉ REC · CH·∅ · SIGN-ON

◂ PLEASE STAND BY ▸

▮ NOW SIGNING ONWe now return to your regularly scheduled apocalypse.

▶ PLAY — NO ACCOUNT, NO INSTALL

TUNE IN

REPEAT CONTESTANT — keep my access on this set

— returning? —

🎮 LOG IN WITH DISCORD saves your record

REGISTER

SIGNAL REJECTED — CHECK YOUR ACCESS CODE

📲 Add THE CUP to your home screen for fullscreen play + match alerts — tap Share , then Add to Home Screen .<br>GOT IT

🏟

CH·1–12<br>THE MAIN STAGE<br>EVERY LIVE TABLE & CHANNEL — THE FLOOR

🎓NEW?

🎬TUTORIAL

📣INVITE

CH·13<br>🎬 HIGHLIGHTS<br>SEE ALL ▸

● REEL

CH·20–22<br>📚

LEARN THE GAME

THE RULES, EVERY CARD, AND WHO RUNS THE SHOW — START HERE

📖 TUNE IN

🃏 THE CARDS · 🗂 THE STORY

📚 REFERENCE · THE RULES, EVERY CARD, AND WHO RUNS THE SHOW

CH·20<br>📖

RULES OF ENGAGEMENT

HOW A MATCH WORKS — START HERE, NEW CONTESTANT

TUNE IN

CH·21<br>🃏

THE COMPENDIUM

EVERY CARD ON FILE · THE LONG STORIES

📖 BROWSE THE CARDS

CH·22<br>🗂️

THE COMMISSION FILE

THE STORY BEHIND THE BROADCAST — WHO RUNS THE CUP

OPEN THE FILEABOUT

📺 FULL PROGRAMMING — SHOW EVERY CHANNEL ▸

CH·11

THE GAUNTLET

THE STADIUM BRACKET · SINGLE-ELIM · MEDALS ON THE LINE

ENTER THE QUALIFIERS ▸<br>🏅 LEADERBOARD

CH·10<br>📺

THE STANDS

EVERY LIVE TABLE AT ONCE — THE WALL OF MONITORS

TUNE IN

● STANDBY

CH·07<br>🏠

THE HOUSE

CHALLENGE THE COMMISSION'S OWN — SOLO vs A BOT

TUNE IN

📡 THE CHANNELS<br>LIVE MATCH TABLES — TUNE IN OR WATCH

◉ NOW SHOWING · 0 LIVE

LIVE HIGHLIGHTS SCROLL HERE AS MATCHES HEAT UP…

NO LIVE MATCHES RIGHT NOW — THE STANDS ARE QUIET. CHECK THE GUIDE.

🎮 PLAYER TABLES 0

🤖 THE ARENA · CPU SIMULATION 0

THE SIGN-UP SHEET — CONTESTANTS ENTER, THE ORGANIZER STARTS. EMPTY SEATS BECOME THE HOUSE.

BRACKET<br>16<br>32<br>64<br>128<br>empty seats become THE HOUSE

SIGN ME UP<br>READY UP<br>START THE GAUNTLET<br>✕ CANCEL START

✕ RESET GAUNTLET

NO RECORDS YET — PLAY A MATCH OR RUN A GAUNTLET AND THE BOARD FILLS IN.

📁

CHANNEL 1

VS

WAITING FOR A CHALLENGER…

MATCH MODE

AUTO<br>SURVIVOR<br>HALF DRAFT<br>FULL DRAFT

READY<br>🏳 FORFEIT<br>🏠 GUIDE<br>▶ WATCH REPLAY<br>🐛 REPORT<br>🔗 COPY LINK

SEND

SELECT YOUR SURVIVOR

Your coach is your identity — and your whole support deck.

Choose your coach — one from each nation.

LOCK IN<br>◂ LEAVE

DRAFT YOUR TEAM

Waiting for the pool…

◂ LEAVE

🂠 0<br>🗑<br>☠ 0

🏳️<br>📡

50% THEMYOU 50%

⚔ ATTACK<br>🃏 CARD

🂠 0<br>🗑<br>☠ 0

🌊 SUBMERGE<br>AUTO 6<br>END TURN

FEED + LOG 📃 PLAYS 🐛 ✕

RULES OF ENGAGEMENT · RULESET v2.0

NEW HERE?<br>Watch a 90-second match — see how one cold streak, and one lucky roll, decide everything.

▶ WATCH: THE COMEBACK

▶ THE 30-SECOND VERSION

You're a survivor 🧑‍🌾 coaching three creatures 🐾 against another contestant's three.<br>On each of your turns you take one attack ⚔ and play one card 🃏 — either order.<br>Knock out all three enemy creatures and you win.

Everything else — dice 🎲, infusions ☢⚡☣, the raised center podium 🥇 — is just how you<br>tilt the odds. You pick how much you gamble, and the lows are half the fun.

START HERE · THE CORE LOOP each screen is a live demo

🥇 THE BOARD & THE PODIUM

Three creatures a side; the raised center podium 🥇 is never left empty.

Your survivor 🧑‍🌾 coaches from the corner and never attacks — their passive just works. Win<br>by knocking out all three enemy creatures. When the center opens, an edge creature slides in to<br>hold it — position is a weapon.

● LIVE · the podium refills

⚔🎲 THE SWING & THE DIE

One attack ⚔ + one card 🃏 a turn — the die 🎲 decides the hit.

Cards read ⚔ ATK / ❤ HP ; armor 🛡 soaks one-for-one, then it's gone. Dice creatures<br>roll for their damage (a cap like ≤8 reins it in). The opening turn is attack-free — a mercy to<br>whoever moves second.

● LIVE · a rolled hit lands

🎰 VARIANCE & JACKPOTS

SAFE SWINGY JACKPOT — you choose how much you gamble.

A natural (the whole die) pays out big — a jackpot roll can wipe a creature outright. The lows<br>are half the fun: variance is a mercy, and it's what makes the comebacks.

● LIVE · a natural 12 wipes it

☢⚡☣ INFUSIONS & CORROSION

Attach elements to a creature — max 2, never two of the same at once.

Two different types fuse into a pair power (☢⚡ MELTDOWN · ⚡☣ CONDUCTION · ☢☣ BLOOM); a<br>repeat BURSTS 💥. ☣ Corrosion stacks green counters that tick through armor at turn<br>end — Chem eats armor decks alive.

● LIVE · corrosion bites through armor

AS YOU GO · THE DEEPER GAME tap a row to open

🥇 THE PODIUM — HOLD THE CENTER<br>The center is never empty — someone always steps in.<br>When the center opens and you have a creature on an edge, one must slide in (you pick when<br>you have the choice). Some creatures want the center, some the edges, and a few cards drag, swap, or<br>trap — position is a weapon.

🪤 TRAPS<br>Set facedown on the enemy column. Only enemies trip them.<br>Played from your side, armed facedown on the enemy slot across the column . Your opponent<br>knows a trap is set — never which one. Max one per slot.

🪢 BONDS — KEALOHA<br>Tie creatures together — damage and blessings travel...

live card creatures center tune match

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