GitHub - friendlymatthew/slurpjson: slurp through json using webgpu compute shaders · GitHub
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friendlymatthew
slurpjson
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slurpjson
This project parses JSON entirely on the GPU via wgpu compute shaders. The parser decomposes JSON parsing into a pipeline of parallel prefix scans, producing a flat tape of structural characters
This is purely for research into reducing JSON parsing into what Raph Levien calls invitingly parallel problems
Usage
fn main() {<br>let json = r#"<br>"foo": "bar",<br>"baz": {<br>"wef": [1, 2, 3],<br>"yearn": {<br>"1": 2,<br>"2": 3.0<br>"#;
let parser = slurpjson::Parser::try_new()?;<br>let tape = parser.parse_str(&json)?;
let document = slurpjson::Document::new(json.as_bytes(), &tape);
dbg!(document);
Reading
https://raphlinus.github.io/gpu/2020/09/05/stack-monoid.html
https://raphlinus.github.io/personal/2018/05/10/toward-gpu-json-parsing.html
About<br>slurp through json using webgpu compute shaders<br>Resources<br>Readme<br>Activity<br>Stars<br>12 stars<br>Watchers<br>0 watching<br>Forks<br>0 forks<br>Report repository
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