Steve 🇺🇦 McCrea (@Kweepa) / X
Log inSign up
Steve 🇺🇦 McCrea
1,905 posts
Steve 🇺🇦 McCrea
@Kweepa
🇺🇦 Technical Director at Large and retro programmer. Lead engineer for Resident Evil 4 on Quest. Programmer on Metroid Prime 1, 2, and 3.<br>Albuquerque, NM
Joined August 2012
59<br>Following
449<br>Followers
Mention
Follow
PostsPostsRepliesRepliesMediaMedia
New to X?<br>Sign up now to get your own personalized timeline!<br>Sign up with GoogleSign up with AppleCreate account<br>By signing up, you agree to the Terms of Service and Privacy Policy, including Cookie Use.
Don't miss what's happening<br>People on X are the first to know.
Log inSign up
Pinned
span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0 min-w-0 overflow-hidden">Steve 🇺🇦 McCrea<br>@Kweepa
Jul 24
Doom for Commodore 64 progress: all weapons implemented and arted.
00:00
45<br>126<br>1K<br>svg]:size-5 text-body hover:bg-mix-current hover:bg-mix-amount-10 active:bg-mix-current active:bg-mix-amount-15 focus-visible:bg-mix-current focus-visible:bg-mix-amount-10 outline-current -m-2 shrink-0 cursor-pointer border-transparent p-0 text-body size-9 [&>svg]:size-[1.25em] [&>[data-engagement-icon]]:size-[1.25em] group-hover:bg-mix-current group-hover:bg-mix-amount-10" aria-label="View count" type="button" data-state="closed" href="/Kweepa/status/2080785797498962238/quotes">125K
span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0 min-w-0 overflow-hidden">Steve 🇺🇦 McCrea<br>@Kweepa
Jul 23
Doom for Commodore 64 progress:<br>- sector lighting and weapon highlighting<br>- scrollable map<br>- E1M1-E1M3 in various stages of completion<br>- corpses<br>- sound effects from pc speaker lumps<br>- loading levels from disk<br>- about 15k free
20<br>195<br>svg]:size-5 text-body hover:bg-mix-current hover:bg-mix-amount-10 active:bg-mix-current active:bg-mix-amount-15 focus-visible:bg-mix-current focus-visible:bg-mix-amount-10 outline-current -m-2 shrink-0 cursor-pointer border-transparent p-0 text-body size-9 [&>svg]:size-[1.25em] [&>[data-engagement-icon]]:size-[1.25em] group-hover:bg-mix-current group-hover:bg-mix-amount-10" aria-label="View count" type="button" data-state="closed" href="/Kweepa/status/2080162516567830666/quotes">5.7K
span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0 min-w-0 overflow-hidden">Steve 🇺🇦 McCrea<br>@Kweepa
Jul 19
Doom for C64 work in progress. Versus my VIC-20 port, it has variable height floors and ceilings, windows, elevators, opening doors, visible weapons. Mostly operational. Needs decent artwork and music, if you know anyone that is itching to contribute! Some optimizations required.
00:00
17<br>69<br>415<br>svg]:size-5 text-body hover:bg-mix-current hover:bg-mix-amount-10 active:bg-mix-current active:bg-mix-amount-15 focus-visible:bg-mix-current focus-visible:bg-mix-amount-10 outline-current -m-2 shrink-0 cursor-pointer border-transparent p-0 text-body size-9 [&>svg]:size-[1.25em] [&>[data-engagement-icon]]:size-[1.25em] group-hover:bg-mix-current group-hover:bg-mix-amount-10" aria-label="View count" type="button" data-state="closed" href="/Kweepa/status/2078957372425580938/quotes">16K
span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0 min-w-0 overflow-hidden">Steve 🇺🇦 McCrea<br>@Kweepa
Jul 16
Here's a teaser for my game-in-progress...
25<br>svg]:size-5 text-body hover:bg-mix-current hover:bg-mix-amount-10 active:bg-mix-current active:bg-mix-amount-15 focus-visible:bg-mix-current focus-visible:bg-mix-amount-10 outline-current -m-2 shrink-0 cursor-pointer border-transparent p-0 text-body size-9 [&>svg]:size-[1.25em] [&>[data-engagement-icon]]:size-[1.25em] group-hover:bg-mix-current group-hover:bg-mix-amount-10" aria-label="View count" type="button" data-state="closed" href="/Kweepa/status/2077756672173617435/quotes">647
span:not(:empty)~span:not(:empty)]:before:content-['·'] [&>span:not(:empty)~span:not(:empty)]:before:px-1 [&>span:not(:empty)~span:not(:empty)]:before:shrink-0 min-w-0 overflow-hidden">Steve 🇺🇦 McCrea<br>@Kweepa
Jul 12
Deathchase for VIC-20 complete!<br>Source and download here: github.com/Kweepa/Chase/b…<br>Let me know if you complete all eight sectors...
00:00
56<br>svg]:size-5 text-body hover:bg-mix-current hover:bg-mix-amount-10 active:bg-mix-current active:bg-mix-amount-15 focus-visible:bg-mix-current focus-visible:bg-mix-amount-10 outline-current -m-2 shrink-0 cursor-pointer border-transparent p-0 text-body size-9 [&>svg]:size-[1.25em] [&>[data-engagement-icon]]:size-[1.25em] group-hover:bg-mix-current group-hover:bg-mix-amount-10" aria-label="View count" type="button" data-state="closed"...