AppRejectKit — the only kit you need to ship your first iOS app
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The only kit you need to ship your first iOS app.<br>The kit that gets you through App Review without the rookie mistakes. One checklist, 78 checks, in the order Apple looks at them — so you fix things before you submit, not after they send your app back.<br>Ship your first app now One-time payment · lifetime access · no subscription<br>Already bought? Unlock the kit.
78-point checklist<br>52 rejections decoded<br>15 reply templates<br>Lifetime access<br>AI skill included
Tuesday, June 9<br>9:41
App Store Connect now<br>Your app is now Ready for Sale 🎉<br>Congratulations — your submission was approved.
It's one checklist. Do it in order, and you're ready to submit.<br>8 steps, 78 checks — from your developer account to the day you press Release. Every item says what to do and why Apple cares. Tick them off and nothing obvious is left.
1 Developer account & agreements Membership active, Agreements/Tax/Banking fully green. Nothing sells until this is — most people find out too late.<br>2 Build & upload Release build, no debug flags or test logins, no private APIs, launches without crashing on a real device.<br>3 App Store Connect fields Name, subtitle, keywords, description, category, age rating — the exact limits and the traps in each field.<br>4 Screenshots & previews Exact sizes, real screens from the build you ship, icon at 1024 with no transparency and no rounded corners.<br>5 Privacy & legal URLs Privacy policy live, App Privacy labels matching your SDKs, purpose strings, in-app account deletion.<br>6 Login & demo account A permanent demo account that works today, 2FA off, and Review Notes that walk the reviewer to your main feature.<br>7 IAP & subscriptions Products submitted with the build, prices loading in the paywall, Restore Purchases visible, no outside payment links.<br>8 Availability & release Territories, price tier, export compliance, content rights, and which release option to pick for a first launch.<br>Final validation The last pass before you press Submit — the handful of checks that map to the most common rejections.<br>Most first submissions don't fail on code. Apple reports that over 40% of unresolved issues are Guideline 2.1 — App Completeness. That's submission paperwork, not programming. Apple, App Review
Everything for the day it doesn't go to plan.<br>The checklist is the job. This is what comes with it — so if Apple does send something back, you already own the answer.
Rejection Decoder Paste Apple's message, a guideline number, or what you're seeing — land on the fix. Fix Library 52 real rejections by guideline (2.1, 2.3, 3.1, 4.2, 5.1.1…) — cause, fix, a reply to paste, an AI prompt. By App Type 13 guides — AI, subscription, WebView, no-code, crypto, UGC. The traps your kind of app hits. AI Coding Prompts Have Claude Code or Cursor audit your build against the guidelines before Apple does it for you. Templates 15 ready replies — Review Notes, rejection answers, appeals. Copy, fill the brackets, send. Before Submit guides The App Store Connect field guide, the self-audit, the glossary — the map around the checklist.
Included bonus<br>One command. The whole checklist, run on your code.<br>Install the kit in your AI and ask for an audit. 8 agents walk your project in the same order as the checklist above and write three files you can act on tonight. Every finding cites the file and line it came from, names the guideline, and says whether fixing it needs a new build. The audit only reads — it never touches your project, and no kit can promise approval.
8 agents 01 Recon02 Completeness03 Privacy04 Payments05 Design06 Content07 Metadata08 Report<br>APP_REVIEW_AUDIT.md The verdict, then everything that would send your first submission back: guideline, evidence with file and line, the fix in your code, the fix in App Store Connect.<br>REVIEW_NOTES.md Your App Review Notes, pre-filled from what the audit found — the field most first submissions leave empty. Paste into App Store Connect.<br>REPLY_DRAFTS.md Resolution Center answers for the rejections your app is most likely to get, written before you get them.
Works with Claude CodeClaudeCursorChatGPTCodexKimiDeepSeekGLM<br>The autonomous run needs a tool that can read your code — Claude Code or Cursor. Anywhere else, the same agents run one at a time from what you paste, and the kit still installs as a skill.<br>See the AI kit
This is for your first submission<br>You've built the app. Nobody ever explained the other half — the part Apple actually reviews.
You've never submitted<br>App Store Connect has a hundred fields and no one tells you which ones get you rejected. You want the order to do them in, and to know what a reviewer opens first.
Solo maker, no team<br>No colleague who has done this before, no reviewer on speed-dial. You need the answer in one page — not a 40-comment forum thread from 2019.
You built it with AI<br>Cursor, Claude Code or a no-code stack got you an app. It didn't tell you about purpose strings, privacy...