Show HN: Posecode inspectable human movement as text

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Posecode Playground: Write and Preview 3D Human Movement as Text

Make something move. Pick a movement or edit the instructions; the<br>figure updates as you type.

Show me how →

movement.posecode<br>live

selected

origin<br>↑facing<br>1 m<br>travel<br>loop reset

Play

0.0s<br>loop

speed

0.5×<br>1×<br>1.5×<br>2×

Start with source. Pick a movement from the library or clear the editor<br>and write a new .posecode document.

Edit beside the render. Change phases, joints, timing, and contacts.<br>Valid source renders immediately; diagnostics stay below the editor.

Use an LLM if you want a draft. Copy the optional LLM guide from the<br>top bar, ask for a movement, then inspect and revise the returned source here.

Authoring reference

The language specification is the normative<br>Posecode contract. The LLM authoring guide<br>is an optional aid built from that contract.

ground-lock preserves an existing floor support;<br>reach moves a limb; pin moves the whole body<br>around one anchor; and grip solves hands onto a bar or<br>rails. A cue is display-only coaching text and never<br>changes the animation.

Optional LLM authoring guide<br>Copy

movement posecode text source from optional

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