Smithery Is Now Part of Arcade.dev

gnanagurusrgs1 pts0 comments

Smithery Is Now Part of Arcade.dev Sign in Book a demo

Sign in Book a demo

Smithery Is Now Part of Arcade.dev

Alex Salazar<br>AUGUST 5, 2026<br>3 MIN READ<br>COMPANY NEWS

Today I’m sharing that Arcade.dev has acquired Smithery. I’m also thrilled that Anirudh Kamath, Smithery’s co-founder, is joining the Arcade team.

If you’ve spent time in the MCP ecosystem you’ve likely encountered Smithery. They’re a leading public registry and hosting platform for MCP built on the idea that finding and running an MCP server should take one click. That simplicity is why Smithery quickly became the go-to for developers building with MCP.

As the actions runtime for enterprise AI agents, Arcade has built our reputation on security, reliability, and governance for the largest organizations running production agents. Enterprises want both the developer speed of Smithery and the confidence to run those tools in production, which is why this acquisition so clearly made sense.

Why Smithery

MCP is the connection point between agents and the real systems they need to take action on. Making that connection secure and dependable, with the controls enterprises require, is the foundation of everything we do.

We know the value of MCP tools and work hard to build the highest-quality ones. While developers have raced to build with MCP, our ToolBench benchmark shows growth has outpaced quality. Now as enterprises adopt MCP and rely on it for production agents, the priority must shift from building fast to building tools you can trust.

Smithery excels at developer experience so more people can build, publish, discover, and use the best tools. Bringing Smithery into Arcade brings us closer to the people using agents every day, and pushes us to keep raising the bar for the whole MCP ecosystem.

Managing the complete lifecycle of tools is also top of mind for many of the enterprises we work with, so expect to see much more from us here, with Smithery giving us a huge head start.

From “a new internet for agents” to a home at Arcade

Smithery has been thinking about this problem longer than most. As I got to know Anirudh, he shared a story about how when MCP was first released, he heard someone say that it would be “a new internet for agents.” While that initially struck him as far-fetched, the more he dug in, the more he could envision that reality and helped bring that vision into Smithery.

“Smithery started as a way to make that agentic internet easy to navigate: one click to find a server, one click to run it. Now joining Arcade means taking that to the people building real businesses, at real scale, with real security requirements.” — Anirudh Kamath

Combining Anirudh’s obsession with making MCP easy with our focus on security, reliability, and governance will help Arcade, and our customers, lead the next generation of agentic AI.

Try Smithery

The best way to understand Smithery is to use it. If you haven’t yet, head to smithery.ai, sign up for free, and find your next MCP server. It’s still the fastest way to go from “I need a trustworthy tool” to “it’s running” in just a few moments.

More to come. In the meantime, happy building.

SHARE THIS POST

Last updated on August 5, 2026

Copy link

RECENT ARTICLES

AUGUST 4, 2026<br>COMPANY NEWS<br>Arcade.dev Is Now Live in the Cisco Duo Marketplace<br>Arcade.dev is now an ecosystem partner in the Cisco Duo marketplace. Teams running Duo can enforce their existing identity and access policies on every action an AI agent takes.

JULY 30, 2026<br>THOUGHT LEADERSHIP<br>How Arcade Helps Enterprise With the New MCP Release<br>The new MCP release brings a stateless core, first-class extensions, and authorization hardening — and someone has to absorb that churn. Arcade.dev speaks both protocol versions on day one, and keeps authorization, security, and governance in the runtime rather than the wire format.

JULY 30, 2026<br>THOUGHT LEADERSHIP<br>An Interview With the MCP Maintainers Who Decided to Break the Protocol<br>The MCP 2026-07-28 release drops the initialize handshake and the session ID for remote servers. Arcade.dev's Nate Barbettini and Mateo Torres sit down with core maintainers Caitie McCaffrey (Microsoft) and Sam Morrow (GitHub) on why they took a breaking change this size — and what it costs to adopt.

Get early access to Arcade, and start building now.

Sign up now<br>Docs

© Arcade AI, Inc. All rights reserved.

Privacy Policy Terms of Service<br>Cookie Settings

smithery arcade agents building tools sign

Related Articles