From Grid Generator to Shape The Pixel
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More than two years ago I was releasing my bootstrapped drawing application into the world, the "Grid Generator" web app. It was the labor of love and the search for a creative project where I could eventually dedicate a big part of my future life. However, a trip to the Web Summit in 2017 and countless books of lean/market-first approaches were not enough to save it from its fate. It was not a product or service that the market wanted. This did not surprised me, but yet it still consumed a lot of my energy and was a point stronger than my personal project vision for the most part.
Circumstances have taken me to a path where I can work on the drawing app again. Now I am going to give it a twist and turn it into something different. Just for fun.
The main idea will be the same: a geometric drawing tool. The objective and approach however will be very different. This time the driver points for the app development are going to be:
Making something just for fun
No client, no customer, no target audience
Assume nobody will use it, make it just for the pleasure of making it
No pricing or market analysis - the purpose is to be fun
Has to be cool
Focus on a creative approach to a common problem
Do it for the love of the craft
To top it the development is going to be done around a mascot character. This character will ultimately fulfill the role of an assistant (like Clippy but with personality). The app development and story are going to happen through it.
Meet Cliddy
Cliddy is a simple Web Component made with:
cliddy-mascot face=":)" touched-face=":D">
It is time to Shape The Pixel.
Other posts I wrote that might be similar to this...
wgslender: My WGSL Toolchain<br>Many tools on one WGSL core
The end of creativity<br>A story on AI median regression
Color picking Oklch for mortals<br>Perceptual color picking using the classic color picker
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