Android Strings XML Translation Online: The Tool That Preserves Your Variables

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LocaFile AI — Variable-safe AI localization for indie game developers

Try it — no login required<br>Paste your strings. Watch your variables lock.<br>This is the exact moment your {player_name} tags get protected. The AI never sees them — only [[LOCK_0]] placeholders do. Locked before, verified after — your app won't crash when translated.

GodotUnity SmartWeb / i18nextLaravel<br>Your input Load sample →<br>Rare! :name has :count HP." class="w-full min-h-24 px-4 py-3 bg-transparent text-sm font-mono text-slate-200 placeholder:text-slate-600 focus:outline-none resize-y"> Or try a preset above ↑

Lock variables

Preview runs the real VariableLocker — same code as production. No AI call, no storage, $0 cost.

Why indie game translation breaks<br>You're solo. You're shipping in weeks. Agencies want $2,000 and 3 weeks. ChatGPT mangles your {player_name} tags, skips long strings, and you're stuck fixing broken JSON at 2am. Neither fits an indie budget or a launch deadline.

We lock your variables before the AI sees them, verify them after. Every string translated — no skips, no truncation. Drop your file, get a production-ready folder back. You ship.

Variable-safe translation — every protection tested<br>7 variable presets, 4 glossary rules, 8 injection patterns, 5 edge cases — all verified before the AI touches your strings.<br>Variable PresetsGlossary ProtectionInjection DefenseEdge Cases<br>Smart StringCurly Brace {var}Printf %s %dRich Text TagsES6 ${var}Laravel :placeholderDouble Curly {{var}}<br>Smart String<br>Source (English) {0:plural:1 Apple| Apples}<br>Translated {0:plural:1 Maçã| Maçãs}

Plural formatters with pipe-delimited options — the entire token is locked as one unit.

Smart String<br>Source (English) {0:choose(1|2|3):one|two|three}<br>Translated {0:choose(1|2|3):um|dois|três}

Choose formatter with enumerated values — pipes inside parentheses and after colon all preserved.

Smart String<br>Source (English) {0:{Name}}<br>Translated {0:{Nome}}

Nested scope syntax — inner braces matched as part of the outer token.

The AI only sees opaque tokens. Your {player_name}, tags, glossary nouns, and every format above stay intact — every time.

NO SURPRISES AFTER UPLOAD<br>Here's exactly what we handle.<br>3-pass AI pipeline. We translate strings. We don't touch your layout, your voice acting, or your pricing. That's not a limitation — it's focus. You ship the build, we've got every string.<br>1 Translate

Heavyweight AI captures cultural context, game terminology, and natural language structure.

2 Refine

Cross-model native editing catches stiff phrasing, fixes cadence, ensures natural flow.

3 Verify

Code-level structural audit for token preservation, JSON validity, and parser safety.

What we handle<br>String translation across 27 languages — every string, no skips.

Variable locking — {player_name}, %s, Smart Strings, HTML tags stay put.

File structure preserved — keys, nesting, format intact.

Custom glossary lock — branded terms, character names, your call.

What you handle<br>UI layout & font sizing — German runs ~30% longer. Your engine, your call.

Cultural LQA & voice acting — AI translation, not human QA.

Regional pricing & currency — we don't touch your numbers.

You ship the build. We've got every string.

Free syntax check — test your file before translating<br>Upload any file. We'll analyze structure, count keys, detect variables — zero cost, zero commitment.

Drop your file here or click to browse<br>JSON, CSV (Godot, Unity) — Max 5MB

Ready to ship your indie game?<br>Send us the headache. Focus on what makes you money. We'll handle every string, every language — variables locked, nothing skipped.<br>Upload your file See full comparison →

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