Hi HN,I m a solo developer building KONKR, a mobile GPS strategy game that turns the real world into a battlefield.Players walk around their city, capture territory, defend it from rivals, and compete to control the map. Unlike many location-based games that focus on collecting items, KONKR is focused on territory ownership, competition, and map domination.Core idea:Walk to capture territory Defend your turf Expand your empire Compete against other players Become the dominant player in your areaI m currently validating the concept and looking for feedback on gameplay, retention, and growth.What would make you want to play a real-world territory conquest game?Thanks for checking it out.